package core.sceneManager.sceneSection
{
	import flash.events.IEventDispatcher;
	/**
	 * 动态的场景模块
	 */ 
	public class AnimateSection extends SceneSection implements IAnimateBehavior
	{
		public function AnimateSection(target:IEventDispatcher=null)
		{
			super(target);
		}
		
		public function play():void
		{
		}
		
		public function pause():void
		{
		}
		
		public function resume():void
		{
		}
		
	}
}